On heavy combat-oriented ships I will usually run a hull polarizer and a shield ionizer, if I can get the right damage types on each. Lastly work on your ship design. Meanwhile, there's a lot of unique character and meaning to each of these materials that's overlooked and unintegrated into the progression system. This page is meant to be a resource for modders. Each material is 50% stronger than its predecessor, meaning that a ship made of Titanium has 1. :D WIth those ships I took painstakingly care that all thrusters have at least two blocks space "free" in their firing direction and when I built something on top of a thruster directly, I expected those thrusters to simply be gone or inactive on the blocked. Bulletin boards. Even considering the loss of a portion of the weapon DPS when it is converted to fighters, in that form they easily over. Salvaging above the turret material tier gives an efficiency and speed penalty, salvaging below the turret material gives a bonus, same as mining turrets. Any of my search term words; All of my search term words; Find results in. 1. Avorion takes sandbox aspects from games like X or Freelancer, throws in co-op multiplayer and lets you build your own ships. So an Avorion engine the same dimensions of an iron engine will have much greater hp and a slightly better mass to thrust ratio. As titanium (which can be found in the spawn system) generators are just superior. #1. Here, there were three options to make the money I needed to build a bigger and better ship. If you aren’t able to build a generator yet, you’re just simply not at the point where you’re supposed to be building big. All of them have some manner of exploit, that all the "good". 9k (that’s per player going into the rift so you can have multiple 1. So the traits you have are: Material: Naonite, Titanium, Iron. Will my fighters have a reduced production speed because they are being produced by the 5 trinium blocks or is the production speed determined by the TOTAL number + size of the production blocks themselves?. Blocks can be arbitrarily scaled and ships have no. Rethinking Material Tiers. Even considering the loss of a portion of the weapon DPS when it is converted to fighters, in that form they easily over. In my case I discovered that all you need to do is open up the new "inner faction area" and only trade within that area. The plan's attributes, "accumulateHealth" and "convex", seems to. A legendary turret gives you 35 points to distribute, and it's 5 less points for each decreasing level of rarity. Now, if you make a ship in which M engines = 0. Any of my search term words; All of my search term words; Find results in. It's a whole different way to play for sure. Doing so adds more production-lines, so making more than 1 at the time. Connect a thin and long block to the starting iron block, then go to the clipboard and select your ship template you saved before. 3)Therefore, gyro arrays are essentially useless for large ships. 9k)but never 2k or more. This comes with the recommendation that hangars are available in all materials, with iron granting capacity equal to 50% of its volume and each subsequent material adding an 8% increase - all the way up to 90% for an Avorion hangar. Gunships, artillery ships, torpedo/missile boats etc. Avorion > General Discussions > Topic Details. You can use Trinium crew quarters to make your ships much lighter while still covering it in Avorion or Ogonite Armor. Note that one or a few large blocks will provide more. Yes, but if OP is talking about a large and/or very detailed ship it may be easier to simply Ctrl-F a material in a document and change it. Would it be a good idea to make the whole ship out of this? Is there a list or guide anywhere that i. It's worth noting that some will have more of an effect than others, based on how heavy they are in the first place. Xanion. I found the R key was the best but there was some other random keys forgot what they were right now but R gave the best control. Sell early game but when you get to building your own stations you found them. Those break fast and contain 90% of the scrappable materials. This is after having already maxed level processing power, and its not letting me add more blocks to increase processing power,. what material is best to use depends on the situation you have and the stats youre looking for. No, it doesn't matter except for the block material you can place it on. Or we could have a manufactured materials for building. It took me a little bit to put together my death brick, however. A procedural co-op space sandbox where players can build their own space ships out of dynamically scalable blocks. A shallow point of Avorion is unfortunately the tech system. 8], Droneboi 2 [Score: 2. This scales some such that by a 10x10x10 solid block you get 3. It seems that building in this game is a choice between the aesthetically pleasing and the efficient. Psudocode. Operational Engines have a base power up keep of 400 MW per unit of volume, which is decreased by 5% for each more advanced material they're made out of. The best way to identify possible opportunities is to become allied to a faction and then buy a full faction map. This is my preferred way, doesn't break immersion too much and you still need. These two types of mines yeilded the best profits for me. Be it ships, turrets, stations, everything is influenced by the materials it is made of. I also had assumed that I was going to be pretty bad at it. But here is the issue: It is not possible to build a spacesim with fleetcommand, economy and diablo like "Hack n Slay" mechanics. It can hold a 1 x 1 turret. Where as anything mechanical like engines, all have the same output based on material. the main use is the (hidden) jumpdrive trait, that avorion isnt affected by time/space distortions. Hover your mouse over the sectors to read them. Then use the blocks menu to select ogonite armour, and click "transform all selected blocks". Engine Block > Engine Upgrade, Velocity Security Control Bypass. If they don't want to reduce the costs, then they can figure something else out to make fighters more functional. Trinium stats. 0! We left out the changes that only affected beta-versions, and are listing everything that is important for players that played 1. That is because there are. Ionizers that resist plasma are the best you can hope for, since plasma weapons strip shields. e. I've got as far as Xanion (the yellow stuff). DLC Avorion Into the Rift Out Now! Now available on Steam! Steam. The Hyperspace core is a block that can be placed on a ship, and can be made from the following materials: Naonite Trinium Xanion Avorion The Hyperspace Core enhances the hyperdrive's range and charging time. Select box, and template save, are your friends for bunches of blocks to upgrade material. Give the Avorion weapon system multiple choices for ammo configuration, things like anti-capital railguns, homing energy torpedoes, massive spooling machine guns, flamethrowers, etc. This would mean that as you explore and find new resources they would each have a specialty but with the exception of starting iron all the materials would be generally equal. In normal mode, sometimes solar panels can be useful early on as getting the materials for generators can be tedious in your drone and using solar panels. Also no kraken/klang to deal with. If the ship is >10 slots I'll add a speed/acceleration sub-system too. Well, as you said, you can present XML for every part of the ship - as it was ship itself. Attempts to reproduce Star Destroyers, Voyagers, Fer de Lances etc result in nice-looking ships with very low pitch/yaw/brake/thrust ratios. I like to run the energy, hyperspace, and turret artifacts and 1-2 of the best energy to shield systems as a core default combat loadout. 35 per material tier, hitpoints by 1. After a look to the blocks' basic stats (durability, density, energy consumption, and so on), I would say that it is time to a revision and a rebalance. I would like a guide or list telling me what the most efficient materials to use is, for each block type. You'll probably need to abandon and restart the mission (if you can). Max speed is the same (depends only on size of engines). then the added capacity will be divided to the categories depending on how many turrets you add from each. Cargo Bay Block > Cargo Upgrade. It costs many millions to upgrade. Ogonite, 45 weight, 40 durability. Place a single block at your choosing. 5. Join the Avorion Discord! Connect with other passionate players and talk about the latest news. . Then with Avorion, you replace pretty much everything except for mass-optimization blocks like cargo bays -- which you can stick with trinum on. Each of these fighters requires 5 or so additional engineers, or a new personnel type "hangar mechanic" or something. So the amount of torpedoes the Launcher block itself can handle is dependent on its material level. If there is a +25% demand, your goods in that sector sell for 25% more. Higher tier enemies ("Tough," "Savage," then. The best M-TCS modules I have are two Exotics that grant +5 armed turret slots, and just one of them in a single slot allows a fairly small ship to fit seven turrets. The into-the rift DLC opens up a lot more options though. One large cargo block will outperform six smaller ones that equal the same volume and grid size. 18K subscribers in the avorion community. you can cover them with other material, thats why it even works, you can stack up more layers of thin thrusters over each other. d) Ogonite does *not* have shield blocks. this may require much more than that seeing that its the one that gives the name to the game. Note: One thing I neglected to mention in this video that was intended is that turrets need to be. 5 armour panels only takes up 0. (and if Koonschi ever actually gives us the option to show/hide what we want instead of just view 1 specific block type/material, designs like these become even easier to. iron and ogonite are heavy. find all/lookup list of supporting field generators. 05 thick (21HP/block), b) 20 layers of ogonite armor 0. . Best Sessine • 3 yr. 0 cargo per cubic block. Avorion Space Sandbox - Explore, Mine, Build, Trade, Fight. You can also do this in any ship that has an hangar and an assembly block. Claimable astroids got me the billionaire achievement after a bit. Prettyy much anything related to Materials is not moddable. I focus on noble metal mines like gold or gold and Platinum. Big blocks for internals for easy material upgrade, smaller blocks for exposed surfaces for ablative protection. A Resource Depot is a station. Values given are fr…Blocks are what all structures in Avorion are built from. I don’t usually sell materials until I have something like 5 million. Yes! The counts made a big difference. This mod will replace most textures in Avorion with new ones to make your ships really stand out. From there you can plan not only best type of stations to build, but best locations as well. Filters are: - Material - Rarity. 5) * (y-0. Ideally you want to place these in systems with gates. I don't think it matters which order you do them. ago • Edited 2 yr. Grab yourself a trading system module, best you can find, use that to find an area of high demand for either steel or platinum/gold/silver. . this 7 rail guns and one salvage laser gave me 13. For example, consider a Thruster block 2x3x5 (again, X=2, Y=3, Z=5). You would get practically zero material. It is disappointing that many types of blocks do not benefit from higher-tier materials, other than by a slight increase in HP:. That should definitely save on credits and materials. Incredibad Mar 27, 2017 @ 4:14am. Stations/mines produce a lot, and also require storage for other goods for the main production. This total thrust is then split up amongst the three axes in proportion to the cross-sectional area. Well, as you said, you can present XML for every part of the ship - as it was ship itself. For instructions on how to copy and paste with these . You can get Salvaging lasers of different materials, but they can only salvage materials one tier level higher than their own. #2. Understand each block type and function. Often, I end up reducing it to 0. You need to open up the build menu, select your whole ship with the area select tool, then copy and paste it into the clipboard of the building blocks windows. Disabling a mod is probably best done as part of an investigation into issues with the mods, or in preparation for starting a whole. . There seems to be only one single official statement from the devs, regarding research: For each Item you put in, you get a 20% chance, that this Item will be upgraded and you have to put in at least 3 Items. Therefore, shields do not present themselves as a choice with drawbacks, but as a necessity you must account for to survive in combat. b) Naonite adds hyperspace and shield blocks. The mines cost around 10 mil each to setup but yield hundreds of millions in profits if setup properly. On the large asteroids have a better chance of this occurring. For instance, one avorion assembly block will only be able to produce one fighter at a time, while four iron blocks and one avorion block will allow five to be produced at once. What i dont get is: Does this mean that it's not true anymore that block HP merge and that there is only a 10x multitplier for each single. I am looking for a design that is easy to build, simple to expand, is extremely mobile and swift and can push each material level to its limits. However for each Starfighter/Corvette squadron, you lose/use 2 basic fighter/drone squadrons capacity. Shield Generator Blocks become accessible starting from Naonite tier, and gain 1. 4]. On the other side of the spectrum, Lightning Guns has the greatest raw Omicron output, but they're extremely inaccurate, while Railguns has lower damage output and power-hungry, but they pretty accurate, instant-hit and penetrate trough blocks they destroy, with exception for armor, so their effective damage output is actually the best. They have 4/3rds the mass and 1/8th the durability of a Hull block, but provide 12. Yields me several tens of millions of various ore a day. Community Hub. The cheapest mine is like 6. Close the inventory menu, select the blueprint of the turret you wish to compare, and buff the stats of the blueprint as desired. Avorion Space Sandbox - Explore, Mine, Build, Trade, Fight. Renamed "Smart Blocks" to "Functional Blocks". the best Mass to Volume material is used. Y = Height. go to run %appdata% open avorion>ships (this is all your saved ships in text format) pick the ship you want to upgrade, open that file using a text program like notepad. 25 x 3. I just got this game for early access, and one of the things I noticed immediately was the usefulness of system upgrades varied wildly, and the big, core question behind the usefulness of them ended up being the question "Can I replace the functionality of this module with more blocks?" Generally. Feb. 8 so far. Fix 3- make ore use cargo and increase current cargo hold ratios, use a S&D model for economy with ores at the resource depot's instead of seemingly flat. The only main issue is, an impossibly small amount of people here on Earth will be able to afford and endure such an unforgiving, and largely inaccessible, galactic frontier. ago. Xanion and Nanonite (the green one) are both tech materials, so shield, generator, etc get a little bigger stat boost than would normally sit at the material level. When run, the script will ask which function you want to perform. 7 corner 1 blocks of all the materials, Iron through Avorion. Now to be able to compare the materials let's assume we have a fixed size (Volume) of ship and see determine the efficiency of each material. In other words, the more area on a specific side of the thruster block, the more thrust that side gets. Hyperspace core blocks are only. I have given a directional solution. #5. However for each Starfighter/Corvette squadron, you lose/use 2 basic fighter/drone squadrons capacity. 5% of. Id be a lot more interested in a pace change if, for example, all equipment docks had an unlimited default set of basic turrets of each type with stats roughly mid-line for the areas material tier. #2 I don't think you are losing anything. (I mean, 2 armor blocks close to the center of the ships don't hapmer its maneuverability as much as, say, 2 same blocks of armor, but placed on the ends of a long rods pointing away from CoM). 8 = 952. Look at Tekken. Avorion is the most prized minerals known, only showing up near the center of the galaxy. Neglecting the ships look. This means, that, for example, a ship made of Titanium has 1. a few ships) into the Rifts. Avorion is the top-tier material because it gives best hp/mass ratio and best hp/cost ratio, almost as good as Trinium for energy/mass ratio, but can't be used for armor. Gibberwatt. 4375 (estimated from 64 blocks averaged) while a 10x10x10 holds 3000. A turret's material determines a fighter's material, which comes with bonus stat points depending on which material it is. 3 cargo space per cubic block for a 3x3x3 block. Now, if you make a ship in which M engines = 0. The progression from finding each new material is real, in a way FtD just doesn't have. The only things that matter are the numbers you see on the stats. Set the Factory to fetch goods from your connected stations, and disable the buying goods options. This is where a merchant captain is helpful, as he has 5 slots. Mounting blocks then need to be some combination of well hidden or very durable. Further materials are actually worse, because they are heavier. Somewhat similar to outside-in: Pick an image and replicate it, using outside-in techniques. Avorion also makes it clear that some blocks can't be made with certain materials, graying out any that are unavailable in the selected material. 8 with worst RNG roll at Petty to x3. The income from mining is slower but it is steadier, easier to obtain, and less work to set up. As far as I can see,. Stations/mines produce a lot, and also require storage for other goods for the main production. This does NOT change the ship's overall HP or * * * * damage taken, it only makes the blocks harder to destroy. Not sure what that guy is talking about. Since a block benefits from the full effect of an IF when it only touches it, you could cover all your blocks while only covering a tiny fraction of the actual volume of the ship with IFs. Avorion dampeners produce about 100MN of force per unit volume. ago. the rest of the materials have their own niche but this leaves Avorion outside of being the best for everything. This comes with the recommendation that hangars are available in all materials, with iron granting capacity equal to 50% of its volume and each subsequent material adding an 8% increase - all the way up to 90% for an Avorion hangar. Since Avorion 2. Reputation Adding older versions of Avorion to the beta-selection tab in steam. 6 k Avorionsome people make designs and emblems this way. Select all the blocks you want to change (or use the filter to display only a certain block type/material then ctrl-a) and go to the block menu (G by default). One pirate template in my game has two big blocks of generator near the back that drop around 10k, but they aren't super common. You can make it now. For hull polarizers, you really want to avoid certain weaknesses - antimatter in particular. Hey everyone! These are the final patch notes for update 2. Each one must be a different material and a different color. So I don't believe the size of the block will influence its capacity like the Torpedo Storage block does. I am looking for a design that is easy to build, simple to expand, is extremely mobile and swift and can push each material level to its limits. 05x as expensive to process and ~11. Just gets rid of the ship. Repair is just fill up the HP's not replace missing part's/block's. For example lets say I have 10 assembly blocks, 5 Trinium and 5 Avorion. I focus on noble metal mines like gold or gold and Platinum. Content titles and body; Content titles onlyBut materials do gain bonuses on the scale, electrical stuff is best made with Avorion. Then found a new ship. First: there are 4 check boxes, turn OFF the two boxes that say "buy" and turn ON the two that say "sell. If your tesla fighter is hitting a stone block, it will do no damage, but the physical damage fighter would be doing 60 DPS. For example, changing the same volume of crew quarters from iron to titanium will do more than that material change on cargo bays, since crew quarters have twice the. 001x0. Meanwhile, there's a lot of unique character and meaning to each of these materials that's overlooked and unintegrated into the progression system. It produces, power , petroleum and meat while also getting rid of excess CO2. Experiment! Block rotation works by holding down R and clicking the coloured circles which appear around the block. 1. Materials are required to build blocks . This is a way for you to mess around without being in creative mode. Material progression how ever should be horizontal. The 3 block pen was an unfortunate roll as a 7 or 9 woulda made that turret even stupider. I will use this data to compa. 4 m/s². found it the transform all blocks of this type, so view all the armor, then select trinium armor, then transform all blocks of this type, (in tools of the blocks where you can select size) then it transforms themThe Issue. I think its something like 2. That said, Avorion scales ship layouts in volume and equipment. fractalgem Mar 23, 2017 @ 1:53pm. Now, if you make a ship in which M engines = 0. I'm 200+ hours in and haven't had any physics glitches, though that doesn't mean they don't exist. Avorion – Building/Placing Best Spot Location for Station – Guide; Avorion – Mining Loop for R-Mining Turrets Only – Guide. ) Repeat step 3 for armour edges and armour corners. Recent Reviews:Production time for fighters directly depends on the amount of Assembly blocks you have on your ship or station and the number of fighters it can produce at the same time depends on their material. Edit: ok, so apparently it does. Then within each teir split it again into rarity teirs. 208 votes, 27 comments. No more than 5 ships can produced at the same time. All Activity; Home ; General ; Suggestions & Idea Voting ; Weapon rarity,. The recent visitors block is disabled and is not being shown to other users. this may require much more than that seeing that its the one that gives the name to the game. Look up UMF Heavy Cruiser. I can’t recall at the moment, but I believe that generators become available with titanium. 05. There was a bit of a learning curve at first, but building your own chunky, blocky spaceships is both pretty easy and surprisingly fun. r/Oxygennotincluded. Best generalist material. Open the Turret Factory – Build Turrets menu as outlined in the Basic Turret Crafting section. Ah, railguns. Tell them to mine, salvage, explore, trade etc. Basic features like being able to hide blocks and materials would be immense right off the bat, as well as the. The game will pick a material for the ship, then change all blocks to that material if possible. Content titles and body; Content titles onlyNow you know. A hangar space of 100 will be more than enough. Then, as unsatisfying as they are to look at and use, lightning turrets usually have the highest effective DPS. The higher the material, the larger the stat variance become. cruise turret factories for mid-game weapons. Blocks inside integrity fields can now take 10 times as much damage before they explode. First of all, thank you for creating and posting your comprehensive video series. The block projects it's aura onto other blocks as long as it touches it *somewhere*. 0 patch notes 'Removed cargo shuttles, factories can now trade with each other in-sector through the ambient shuttles'. For example a 3x3x3 block yields more cargo space per volume than any other configuration adding up to the same volume. This mod adds basic commands (attack, repair, mine, salvage, dock all) to the Carrier Commander mod. Only difference is the hp of the block itself. Avorion: Turret Crafting Guide (Xanion Turrets) April 2, 2023 by Ybot. In the text file you see a material="#", the number corresponds to the material, iron being 0, titanium 1, naonite 2 and so on. 15. OGONITE: Kill pirates for knowledge. That sucks. Be sure you have the correct block selected when you go to transform. 3. 9,000,000 credits divided by 2000 is 4500 production cycles. Technically my second crafted ship, this one was trying a bit too. Would it be a good idea to make the whole ship out of this? Is there a list or guide anywhere that i. You can mine avorion with ogonite so you could use it to mine avorion but it'll go faster with the avorion. The demand % is a modifier on buy/sell price in line with the heat map. I. Here's a suggestion for making your own ship: Pick a shape, brick it out (roughly match the shape, and don't be afraid to let the bricks intersect/cut into each other, it is one of the few advantages you'll have early on). Data assumes all goods are sold for their base prices in the sector the mine is founded in. I've been playing this way for a bit, I have a "Mining Carrier" setup with 120 fighters using legendary avorion R lasers. IE, iron + aluminum = Alloy. Tech level is almost always increasing after each research attempt. There are seven different materials, each with different properties and dozens of blocks enabling you to build your perfect ship. According to the patch notes, the materials list was removed while you're flying around to free up HUD space. Learn the basics about the materials and blocks in Avorion. Update 1/21/2018: - I've streamlined and fine-tuned my mods and I think they're in a pretty good state now. Assembly does not happen on missions. Each "trait" has a 1 / X amount to give you that when you research, where X is the amount of items for each part. For hyperspace cores, cap or scale subsystem bonuses based on block investment and scale rift passage with the size of your Avorion core: Total +range and -cooldown from subsystems should be limited (capped or scaled) -- if my ship has no hyperspace core at all, I shouldn't be able to put in three subsystems and have +20. This would mean that as you explore and find new resources they would each have a specialty but with the exception of starting iron all the materials would be generally equal. each time after finishing one command they'd be a little closer to the other two and their best trade area would also be in. It's recommended to make backups of the server before disabling previously loaded mods. Each material has a certain strength level. Here is a short list of some of the block types. Mostly because i used that service before (factorio, minecraft). Go to avorion r/avorion •. Xanion has a max of 3 and Oganite has a max of 4. Welcome to the Official Avorion Wiki! Several hundred years ago, a cataclysmic catastrophe nearly ripped your galaxy apart - an impassable ring of torn hyperspace fabric appeared in the center of the galaxy, which normal hyperspace engines can’t overcome. Smugglers get 4, and everyone else gets 3. These two types of mines yeilded the best profits for me. I grab the hull, resize as necessary and then replace some block types for better ones. /give <yourname> 10000 titanium. g. Start out as a nobody at the edge and work your way to the center of a galaxy that gets more dangerous, but also more rewarding the closer you get to its core. Akeno017 last won the day on July 21 2022 Akeno017 had the most liked content!Later you can use the view -> only framework blocks setting and use Alt+Click to change these blocks into system blocks. They're cheap to build and staff, and need no materials. 449 million Blueprint-> 5098 DPS tesla fighter cost 36. As for scrapping 500k, it takes maybe 30-45 seconds. Titanium gives you generators! That's awesome! All blocks have 5% less mass than avorion blocks currently in the game and 10% more Hull/Armor HP per block than Titanium blocks do currently. So a 1m square block engine has the same output value in iron as it does in avorion but because of the weight, you would go faster with a Trinium engine. 15 to the value). I think my favorite is either my shield booster that adds 114% shield capacity with a 20% increase to recharge rate OR my other legendary with +70 generated energy and +23% energy regen rate. Is it possible to change the whole selection of -diffrent- armor blocks from one material to another with single click? I was using block view mode+mirrors and changed them one by one but its difficult and I don't want to use. The Blueprints can be found here: C:\Users[User Name]\AppData\Roaming\Avorion\ships\ If you open it with notepad you can do a find/replace like this: index="8" material="0" (Armour block - Iron) index="8" material="1" (Armour Block - Titanium) The index is the block ID and the material is 0 = Iron, 1 = Titanium in order. Asteroids are a special kind of object that the player can mine using a mining laser to collect different types of resources. Filter by color and replace the framework. I'm 200+ hours in and haven't had any physics glitches, though that doesn't mean they don't exist. The reason for Crew quarters and Cargo blocks being Trinium is due to there being no benefit from higher tiered materials thus. Turrets in Avorion have no collision or hit box and no hp. . 4. Blocks can either be scaled or adjusted by holding down W, A, S and D, and moving the mouse. Station wrecks are way more valuable and time-efficient. Last step is setting up the trade goods page. I think its something like 2. Avorion is the top-tier material because it gives best hp/mass ratio and best hp/cost ratio, almost as good as Trinium for energy/mass ratio, but can't be used for armor. Rotating blocks, altering the size and adjusting the snapping grid is a process akin to learning some sort of futuristic Photoshop. Every Faction that is now in space discovered iron ages before they built their first space ships. The Hyperspace. 001x0. Moment of inertia is increased by adding heavy blocks to your ships, and said increase is proportional to how far from central aixs the blocks are placed. The Mining Subsystem is an installable Subsystem. 5 armour panels only takes up 0. Normal thrust up from 181 to 246. Free to do whatever you want, find your way to the core of the galaxy and unravel its secrets. Rylo - while in game, just hit ENTER and use the /give command if you are doing a single player game or you are the admin of a multi player game. Hydra modules have quite a bit of cooldown as part of the deal. Hey folks, just started playing and loving it so far, got a few questions with regards to building ships. I. so im opting for something a bit. Battle-tested for 500 cycles. Of course some materials are better at some jobs than others, ogonite armor is the best you can get, but also the heaviest, so you may stick to a lower material. Any of my search term words; All of my search term words; Find results in. I also focus on copper mines. It won't just change the material, but the entire block. If you use the same turret on a 2 x 2 turret base it gets scaled to a size 2 and so on. Materials are the live and soul of any structure. Engine- Mat doesn't increase thrust, but. Cargo Bay and Crew Quarter- Mat doesn't matter, Trinium for least mass. In your cargo ship example, try splitting the space into 8 segments: one thruster for each 3D quadrant. 5 times more Shield HP than a hull block of the same material provides in Hull HP. Hyperspace range does not scale linearly. Once you did all that, the blueprint should be good to go. So the big upgrades are to Titanium, to Trinium, and finally to Avorion of course.